Player Request Backlog (disposition)
Status: IN PROGRESS — owner accepted all recommended KEEP/DEFER/BUG 2026-08-01 (standing idea 25328) Parents: index.md, expansion-model.md, animals.md, management.md, simulation.md
Last updated: August 30, 2026
Zoo Simulator — Player Request Backlog (disposition)
Status: IN PROGRESS — owner accepted all recommended KEEP/DEFER/BUG 2026-08-01 (standing idea 25328)
Parents: index.md, expansion-model.md, animals.md, management.md, simulation.md
Related: prior brief briefs/player-backlog-20309.md (shipped W1–W3/D1–D6 cycle); expansion pivot Phases 0–2 shipped, 3–5 backlog
Design Fit Gate (MANDATORY — all games)
Player feedback is input, not a mandate. Classify every ask:
| Fit class | Action |
|---|---|
| HAVE | Verify / discoverability only — do not rebuild |
| INTENTIONAL | Do not clobber (GT scarcity, soft themes, single-premium buy, account-link for friends) |
| GAP | Build toward design (expansion-model + animals + management) |
| TUNE | Numbers/copy inside existing systems |
| BUG | Code → design + scenario_test |
| DESIGN_PASS | Needs explicit design decision before code |
Same gate as DF/DT/Lineage: darkness-falls/player-request-backlog.md, dark-tower/player-request-backlog.md, lineage/player-request-backlog.md.
Expansion-pivot constraint: Zoo is mid expansion-model.md (one persistent zoo forever; seasons append themed zones; visit layer). Accept multi-zone integrity + season content pipeline. Reject free-form hybrid species, restart-as-progression, or features that fight soft habitat themes / GT economy without a design pass.
How to use
SELECT id, character_level, status, created_at, feedback_text
FROM claude.player_feedback
WHERE game_type = 'ZOO_SIMULATOR' AND feedback_type = 'FEEDBACK'
AND status IN ('NEW','VIEWED','ACTIONABLE','QUEUED')
ORDER BY created_at DESC;
As of 2026-08-01: ~547 open (383 VIEWED / 163 QUEUED / 1 NEW). Volume concentrates on multi-zone placement bugs and premium identity/move failures among highly engaged multi-zone players.
KEEP — with design fit (owner 2026-08-01)
| ID | Theme | Fit | Design truth | Allowed build |
|---|---|---|---|---|
| Z1 | Multi-zone buy/place/move lands in active / named zone | BUG / GAP | Active zone + in zone N designed (management.md Multi-Zone Management). Live reports still dump animals into zone 1 / wrong habitat |
Honor currentZoneId + explicit zone on buy/move/place; scenario_tests for zone-N buy → zone N |
| Z2 | Habitat numbers per zone (not one global list) | HAVE | Players manage "zone 9 habitat 2"; global "habitat 15" is compat-only | Speak + accept zone-local ordinals; global ordinal only as compat/advanced path |
| Z3 | Premium NLU & identity (white tiger ≠ tiger ≠ bear) | BUG | Premium-name precedence is design law (animals.md ) | Fix move/place/view/breed paths that fall through to base species or wrong label |
| Z4 | Birth detail: names + parents on announce | HAVE | Parentage announcement ; unique names ; baby names on the announce line | Verify live; residual announce gaps only — no full pedigree graph unless design reopens |
| Z5 | view babies / genetics / expecting list usable |
HAVE ( TUNE; load bugs in 25367) | Nursery + view-genetics-babies designed; expecting list names parents | Fix load failures; clearer expecting lists (names, not only species) |
| Z6 | Advance-day audible + session stable | BUG | Daily summary must never go silent (simulation.md fb 8762) | Re-validate heavy zoos; fix residual silent advance / logout after day |
| Z7 | whats new Zoo-scoped + non-crash |
BUG / TUNE | Changelog must not brick the skill or dump other games | Scope/filter + fix crash path |
| Z8 | Species inventory / "what species do I have" | HAVE | Count-by-species plus whole-zoo roster on "what species do I have" | Voice species roster with counts — not a new animal model |
| Z9 | Expansion "big features" via seasons / animal depth | GAP → expansion phases | Phases 3–5 backlog (mega zones, dormancy, themed species) | Build toward expansion-model.md phases — not ad-hoc random systems |
| Z10 | Sell list: elderly / non-breeders flagged | HAVE | Sell-by-name exists; ambiguous sell list flags elderly / not breeding | Soft "consider selling" cues without auto-sell |
DEFER
| ID | Theme | Why |
|---|---|---|
| Z11 | Free-form hybrid / custom mythical species | Season content packs + premium catalog own novelty; hybrids without a season design pass are content chaos |
| Z12 | Bird-only zone / ocean species pack | Content — slot as mega/mini season themes, not one-off enums outside the pivot |
| Z13 | Cheaper GT premium SKU | ISP / economy design; do not undercut GT scarcity without pricing pass |
| Z14 | Bulk buy multiple premiums in one utterance | Monetization + voice safety; single-premium path intentional for now |
| Z15 | SFX on every feed/move | Partial HAVE; full SFX layer is asset scale, not this cycle |
| Z16 | Petting-zoo breedables / deeper nursery "feature" | Already deferred design note in management.md |
| Z17 | Session "what was I doing" coach | Nice UX after integrity bugs |
DECLINE / noise
| Theme | Why |
|---|---|
| Free Zoo Bucks / gift packs | Economy integrity |
| Drop account-link for friends | INTENTIONAL platform safety (same as DT guild link) |
| "Make it big soon" with no concrete ask | Route to Z9 expansion, not a blank epic |
| Uncap zone soft economics / kill premium upkeep | Expansion cost curve is intentional |
BUG escalate (priority over new features)
| Theme | Sample ids | Notes |
|---|---|---|
| Multi-zone wrong placement / phantom habitats | 9814–9824, 9788–9790, 9906, 9977–9978, 10025–10026, 11029 | Highest engagement pain; blocks multi-zone play + pivot |
| Premium mislabel / wrong habitat / move | 10481–10482, 10042, 11029 | Design law: premium precedence |
| Habitat global numbering confusion | 10477–10478 | Pairs with Z2 |
view babies cannot load |
10228, 10230 | |
whats new crash / silent |
10046, 9868 | |
| Advance day silent / logout | 9847 | |
| Attraction upgrade stuck | 9981 | |
| Goals wrong counts / false sub bonus | 9936–9937 | |
| Name collisions → wrong sell | 9787 | Unique-name path may still fail cross-species |
Queue linkage (2026-08-01)
- Epics filed from this disposition (ids filled after queue):
- 25367 — Z-BUGS: multi-zone + premium placement + habitat # + babies/whats-new/advance-day + residual integrity (Z1, Z3, Z5 load, Z6, Z7 crash; bug table)
- 25368 — Z-UX KEEP: Z2, Z4 residual verify, Z5 list clarity, Z8, Z10
- 25369 — Z-EXPANSION KEEP: Z9 phase alignment (season content pipeline; no hybrid free-for-all; bird/ocean as season themes when content ships)
Standing idea 25328 stays open for the next live cycle; do not re-mint duplicate review tasks.
Changelog
- 2026-08-01 — Owner accepted all recommended KEEP/DEFER/DECLINE + Design Fit Gate + expansion-pivot constraint. Epics filed from this disposition.